The official forums are now open and patch notes have been posted for the New World release.

World Experience


  • The following respawn rates of a named AI that are required to complete the quest have been corrected:
    • Master Henry
    • Gheist Maliko
    • Pastor Walsh


  • Fixes issue whereby completing certain side quests could prevent players from continuing the quest 'Progressing Corruption”.
  • Fixes an issue where players would lose the Heart Gem needed to complete the quest when resetting the Ritual quest.
  • Updated Barkimedes missions to fix an issue where players could drop off mid-Expeditions and collect mission items for additional quests.
  • The main story quests have been unlocked after the 'The Depths' expedition - the main storyline will now take players to Shattered Mountain.
  • Various VO and Text fixes and improvements.


  • Fixed an issue in the Windsward quest 'Sole Survivor' where sometimes the mission did not update when approaching the Observer.
  • Fixed an issue that resulted in the Hapless Howe animations not playing correctly.


Notable Bug Fixes

  • Fixed multiple bugs preventing the AI ​​from properly leash or spawning in the wrong areas


Notable Bug Fixes

  • Fixed an issue that resulted in players being permanently stuck when exhausted.
  • Added speed hack prevention.
  • Fixed an issue that caused the war to get stuck in the preparation phase.
  • Fixed an issue that allowed players to receive PvP rewards from duels by drowning after completing a match.
  • Fixed a bug that caused the PvP flag to remain active in sanctuaries if the player dodged the border.
  • Fixed an issue where the Ice Gauntlet Ice Refresh perk would trigger from abilities other than the Mighty Spike ability.
  • Adjusted the PVP damage scale to reduce the gap between high / low level players.


Notable Bug Fixes

  • Fixed a bug that allowed players to use the item toolbar to duplicate items.
  • Fixed a bug that made Mercury's T4 and T5 staffs unavailable.
  • Fixed an exploit where the Declaration of War mechanic could be used to duplicate a coin.
  • Fixed an issue where the player's PvP reward value would not reset after respawning in a camp.
  • Changed the "Return" feature in the in-game menu to allow players to return to the Beach Watch Tower where they started. After binding to a Tavern, the Summon function will return players to that Tavern.

UX/ UI / Social

Streamer Mode

  • We've added a new streamer mode that will allow streamers and players to hide notifications and avoid interactions with other players to improve the overall game experience.
  • Players can enable streamer mode in the following ways:
    • Chat slash commands: / busy or / dnd
    • New "Communities" tab in the Settings menu

Polish and New Additions

  • The number of days of a governor's absence prior to an automatic consul change has been reduced from 30 days to 15 days.
  • VOIP is now disabled for the first 3 hours after character creation to reduce voice misbehavior.
  • Twitch Spotlight and Twitch Sub Army features activated.

Notable Bug Fixes

  • Fixed an exploit that allowed players to complete PvP missions without flagging (via duels)
  • Fixed an exploit that allowed companies to declare war multiple times during the Invasion Lockout period (but before the planned Invasion) to duplicate a coin from the "refunded" declaration of war costs.